I spent the afternoon yesterday texturing the model only then to be faced with the file getting corrupted and loosing it!! Not chuffed but on the other hand the second run is more practice and will lead to a better texture job :D
Making progress with the Prof model, here are renders of the mesh and high poly version which I have baked down into the low poly one. I am currently making the poly plane hair and I will move onto the texturing soon as I am at the Edinburgh Science Festival all next week working.