Tuesday, 10 November 2009

More update on the character

I have added a little more detail today, I was hoping to have done more but got sidetracked by the level. I had to make sure that the level plus the occlusion made it into the game ok. It raised a couple of issues but not the ones I thought. The big one was that now that the level is divided up into individual rooms there are definite texture seems visible between each room, I will have to think of a way to cover them up, either with lighting of by placing the doors over them.

Anyway here is the character so far;

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