Here is the NPC with the Normals applied ready for placing into the game, well apart from the texturing and animations. The mesh is just under 2,600 triangles, I could as always add more but I am conscious of keeping it low at the mo until we know what the game can throw around and if we can add more I will later.
Tomorrow I will make some adjustments to the player controlled character such as more detail and a higher rez mesh.
Saturday 21 November 2009
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment