Thursday 12 November 2009

Need more triangles

I spent a little time yesterday trying to keep the mesh low for the game to make sure that we can maintain a good frame rate but I have been informed not to worry but get a mesh built with a limit of 15,000 tri's. My plan is to now start the second character for the game, troopers, and then head back to the hero to add more detail before the re-top cage is made. My plan is for next week to have both of them finished and the rigging complette, providing there are no problems.

But for now here are the initial Occlusion and Normal maps for the hero and it's timre for some R&R this weekend after 3 weeks of solid work :D


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